Crowd Data

1. Captured Data

 

These are crowd data captured by a camcorder. There are source videos and tracking results, and the tracking results are represented by 2 dimensional trajectories of each agent. 
The related work of crowd capture technique is "Group Behavior from Video: A Data-driven Approach to Crowd Simulation(SCA 2007)". (link)

 

Behaviors

Source videos

Tracking results

Download

aggressive

   c_aggressive.wmv

   c_aggressive.sim

   c_aggressive.zip

chat

  c_chat.wmv

   c_chat01.sim
   c_chat02.sim
   c_chat03.sim
   c_chat04.sim
   c_chat05.sim
   c_chat06.sim

   c_chat.zip

lining

   c_lining.wmv

   c_lining01.sim
   c_lining02.sim
   c_lining03.sim

   c_lining.zip

oneway

   c_oneway.wmv

   c_oneway01.sim
   c_oneway02.sim
   c_oneway03.sim

   c_oneway.zip

spectator

   c_spectator.wmv

   c_spectator01.sim
   c_spectator02.sim
   c_spectator03.sim

   c_spectator.zip

stagger

   c_stagger.wmv

   c_stagger.sim

   c_stagger.zip

stroll

   c_stroll.wmv

   c_stroll.sim

   c_stroll.zip

 

*click to download all captured data (55.9MB)

2. Synthesized Data

 

These are synthesized data by morphable crowd approach using captured source data. The morphable crowd approach was introduced to Morphable Crowds(SIGGRAPH ASIA 2010). (link)

 

 

Behaviors

Simulation results

Rendered results

Download

Basic examples

aggressive

s_aggressive01.sim

s_aggressive02.sim

s_aggressive.wmv

 s_aggressive.zip

chat

s_chat01.sim

s_chat02.sim

s_chat.wmv

 s_chat.zip

friends

s_friends.sim

s_friends.wmv

 s_friends.zip

lining

s_lining01.sim

s_lining02.sim

s_lining.wmv

 s_lining.zip

march

s_march01.sim

s_march02.sim

s_march.wmv

 s_march.zip

oneway

s_oneway01.sim

s_oneway02.sim

s_oneway.wmv

 s_oneway.zip

spectator

s_spectator01.sim

s_spectator02.sim

s_spectator.wmv

 s_spectator.zip

stagger

s_stagger01.sim

s_stagger02.sim

s_stagger.wmv

 s_stagger.zip

stroll

s_stroll01.sim

s_stroll02.sim

s_stroll.wmv

 s_stroll.zip

vertical

s_vertical01.sim

s_vertical02.sim

s_vertical.wmv

 s_vertical.zip

horizontal

s_horizontal01.sim

s_horizontal02.sim

s_horizontal.wmv

 s_horizontal.zip

double vertical

s_d_vertical.sim

s_d_vertical.wmv

 s_double_vertical.zip

double horizontal

s_d_horizontal.sim

s_d_horizontal.wmv

 s_double_horizontal.zip

Hierarchical examples

chat(regular)

s_chat(regular).sim

s_chat(regular).wmv

 s_chat(regular).zip

oneway(regular)

s_oneway(regular).sim

s_oneway(regular).wmv

s_oneway(regular).zip

Transitioning examples

horizontal2vertical

s_h2v.sim

s_ h2v.wmv

 s_horizontal2vertical.zip

march2chat2march

s_m2c2m01.sim

s_m2c2m02.sim

s_ m2c2m.wmv

s_march2chat2march.zip

various

transitioning

s_various_transit.sim

s_various_transit.wmv

 s_various_transit.zip

Others

spatial blending

example

s_rainbow.sim

s_rainbow.wmv

 s_rainbow.zip

town example

s_town.sim

s_town.wmv

s_town.zip

 

*click to download all synthesized data (197MB)

 

[ sim file structure ]  (10 frames/second)

0

0

0

0

40

0

561

44.5058 0 -40.7135

44.5242 0 -41.3203

44.6053 0 -44.115

.........

.........

.........

0

561

45.7563 0 13.0833

45.4918 0 7.33027

45.2797 0 1.58885

.........

.........

 

 

 

// ignore first 4 lines
// number of agents

// start frame of first agent

// end frame of first agent
// first frame position of first agent
// second frame position of first agent
// third frame position of first agent

 

 

(number of line is same to number of duration time of first agent)

// start frame of second agent
// end frame of second agent 
// first frame position of second agent
// second frame position of second agent

// third frame position of second agent

 

 

 

 

 

This page is maintained by Eunjung Ju, and last updated at Nov 7, 2011.