Crowd Data

1. Captured Data

 

These are crowd data captured by a camcorder. There are source videos and tracking results, and the tracking results are represented by 2 dimensional trajectories of each agent. 
The related work of crowd capture technique is "Group Behavior from Video: A Data-driven Approach to Crowd Simulation(SCA 2007)". (link)

 

Behaviors

Source videos

Tracking results

Download

aggressive

   c_aggressive.wmv

   c_aggressive.sim

   c_aggressive.zip

chat

  c_chat.wmv

   c_chat01.sim
   c_chat02.sim
   c_chat03.sim
   c_chat04.sim
   c_chat05.sim
   c_chat06.sim

   c_chat.zip

lining

   c_lining.wmv

   c_lining01.sim
   c_lining02.sim
   c_lining03.sim

   c_lining.zip

oneway

   c_oneway.wmv

   c_oneway01.sim
   c_oneway02.sim
   c_oneway03.sim

   c_oneway.zip

spectator

   c_spectator.wmv

   c_spectator01.sim
   c_spectator02.sim
   c_spectator03.sim

   c_spectator.zip

stagger

   c_stagger.wmv

   c_stagger.sim

   c_stagger.zip

stroll

   c_stroll.wmv

   c_stroll.sim

   c_stroll.zip

 

*click to download all captured data (55.9MB)

2. Synthesized Data

 

These are synthesized data by morphable crowd approach using captured source data. The morphable crowd approach was introduced to ¡°Morphable Crowds(SIGGRAPH ASIA 2010)¡±. (link)

 

 

Behaviors

Simulation results

Rendered results

Download

Basic examples

aggressive

s_aggressive01.sim

s_aggressive02.sim

s_aggressive.wmv

 s_aggressive.zip

chat

s_chat01.sim

s_chat02.sim

s_chat.wmv

 s_chat.zip

friends

s_friends.sim

s_friends.wmv

 s_friends.zip

lining

s_lining01.sim

s_lining02.sim

s_lining.wmv

 s_lining.zip

march

s_march01.sim

s_march02.sim

s_march.wmv

 s_march.zip

oneway

s_oneway01.sim

s_oneway02.sim

s_oneway.wmv

 s_oneway.zip

spectator

s_spectator01.sim

s_spectator02.sim

s_spectator.wmv

 s_spectator.zip

stagger

s_stagger01.sim

s_stagger02.sim

s_stagger.wmv

 s_stagger.zip

stroll

s_stroll01.sim

s_stroll02.sim

s_stroll.wmv

 s_stroll.zip

vertical

s_vertical01.sim

s_vertical02.sim

s_vertical.wmv

 s_vertical.zip

horizontal

s_horizontal01.sim

s_horizontal02.sim

s_horizontal.wmv

 s_horizontal.zip

double vertical

s_d_vertical.sim

s_d_vertical.wmv

 s_double_vertical.zip

double horizontal

s_d_horizontal.sim

s_d_horizontal.wmv

 s_double_horizontal.zip

Hierarchical examples

chat(regular)

s_chat(regular).sim

s_chat(regular).wmv

 s_chat(regular).zip

oneway(regular)

s_oneway(regular).sim

s_oneway(regular).wmv

s_oneway(regular).zip

Transitioning examples

horizontal2vertical

s_h2v.sim

s_ h2v.wmv

 s_horizontal2vertical.zip

march2chat2march

s_m2c2m01.sim

s_m2c2m02.sim

s_ m2c2m.wmv

s_march2chat2march.zip

various

transitioning

s_various_transit.sim

s_various_transit.wmv

 s_various_transit.zip

Others

spatial blending

example

s_rainbow.sim

s_rainbow.wmv

 s_rainbow.zip

town example

s_town.sim

s_town.wmv

s_town.zip

 

*click to download all synthesized data (197MB)

 

[ sim file structure ]  (10 frames/second)

0

0

0

0

40

0

561

44.5058 0 -40.7135

44.5242 0 -41.3203

44.6053 0 -44.115

.........

.........

.........

0

561

45.7563 0 13.0833

45.4918 0 7.33027

45.2797 0 1.58885

.........

.........

 

 

 

// ignore first 4 lines
// number of agents

// start frame of first agent

// end frame of first agent
// first frame position of first agent
// second frame position of first agent
// third frame position of first agent

 

 

(number of line is same to number of duration time of first agent)

// start frame of second agent
// end frame of second agent 
// first frame position of second agent
// second frame position of second agent

// third frame position of second agent

 

 

 

 

 

This page is maintained by Eunjung Ju, and last updated at Nov 7, 2011.