MRL Seminar(MRL)
2021 Spring
-
Instructor
-
E-mail: jehee (at) mrl (dot) snu (dot) ac (dot) kr
Office: 302-325
Phone: 880-1845
-
Class Hour
-
Thursday, 18:30 to 20:30
-
Classroom
-
302-312-1
Syllabus
Week | Date | Contents |
---|---|---|
1 | 03 / 04 |
(Bumsoo Park) SMiRL: Surprise Minimizing Reinforcement Learning in Unstable Environments (ICLR 2021) [link] (Seyoung Lee) Learning and Exploring Motor Skills with Spacetime Bounds (EUROGRAPHICS 2021) [link] |
2 | 03 / 11 |
SIGGRAPH Review |
3 | 03 / 18 |
(Seunghwan Lee) Continuous Curve Textures (SIGGRAPH Asia 2021) [link] (Philsik Chang) Detailed Rigid Body Simulation with Extended Position Based Dynamics (SCA 2020) [link] [video] |
4 | 03 / 25 |
(Jungnam Park) LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals (EG 2021) [link] (Minseok Kim) Mastering Atari, Go, chess and shogi by planning with a learned model (Nature) [link] |
5 | 04 / 01 |
(Sehee Min) Probabilistic Character Motion Synthesis using a Hierarchical Deep Latent Variable Model (SCA 2020) [link] (Sunmin Lee) RoboGrammar: Graph Grammar for Terrain-Optimized Robot Design (SIGGRAPH Asia 2020) [link] |
6 | 04 / 08 |
(Soohwan Park) AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control (SIGGRAPH 2021) [link] (Sunwoo Kim) Dynamic locomotion synchronization of bipedal robot and human operator via bilateral feedback teleoperation (Science Robotics 2019) [link] |
7 | 04 / 15 |
(Youngwoo Lee) SimGAN: Hybrid Simulator Identification for Domain Adaptation via Adversarial Reinforcement Learning (ICRA 2021) [link] (Jaedong Lee) Protective Policy Transfer (ICRA 2021) [link] |
8 | 06 / 10 |
(Taeho Kang) Neural Animation Layering for Synthesizing Martial Arts Movements (SIGGRAPH 2021) [link] (Minhyo Jung) Discovering Diverse Athletic Jumping Strategies (SIGGRAPH 2021) [link] |
9 | 06 / 17 |
(Philsik Chang) Neural Monocular 3D Human Motion Capture with Physical Awareness (SIGGRAPH 2021) [link] Supplementary: Differentiable Convex Optimization Layers [link] (Seyoung Lee) Real-time Deep Dynamic Characters (SIGGRAPH 2021) [link] |
10 | 06 / 24 |
(Sehee Min) Explaining the unique nature of individual gait patterns with deep learning (Scientific Reports 2019) [link] (Seunghwan Lee) RXMesh: A GPU Mesh Data Structure (SIGGRAPH 2021) [link] |
11 | 07 / 22 |
(Jungnam Park) ChoreoMaster : Choreography-Oriented Music-Driven Dance Synthesis (SIGGRAPH 2021) [link] (Sunmin Lee) Control Strategies for Physically Simulated Characters Performing Two-player Competitive Sports (SIGGRAPH 2021) [link] |
12 | 07 / 29 |
(Yongwoo Lee) MoGlow: Probabilistic and controllable motion synthesis using normalising flows (SIGGRAPH ASIA 2020) [link] (Minhyo Jung) ManipNet: Neural Manipulation Synthesis with a Hand-Object Spatial Representation (SIGGRAPH 2021) [link] |
13 | 08 / 19 |
(Taeho Kang) Learning Human Search Behavior from Egocentric Visual Inputs (EUROGRAPHICS 2021) [link] [video] (Minseok Kim) [Preprint] Open-Ended Learning Leads to Generally Capable Agents (arxiv, 2021) [link] [video] (Sunmin Lee) Skeleton-Aware Networks for Deep Motion Retargeting (Siggraph 2020) [link] |
14 | 08 / 26 |
(Sunwoo Kim) Action-Conditioned 3D Human Motion Synthesis with Transformer VAE (ICCV 2021 ) [link] |
15 | 09 / 02 |
(Jaedong Lee) SimPoE: Simulated Character Control for 3D Human Pose Estimation (CVPR2021) [link] (Soohwan Park) Learning Skeletal Articulations with Neural Blend Shapes (SIGGRAPH 2021) [link] |